Organizer guide - Swiss Unity League


Abstract

The Swiss Unity League is an independent ranking system for Disney Lorcana events in Switzerland.

Players collect League Points to qualify for the SUL: Lorcana Championship.

Swiss Unity League league system

Promote events

Each Lorcana event has a point multiplier, 1x by default. Stores may request higher multipliers to give events more visibility, award more points, and offer invites to the SUL: Lorcana Championship.

Regular
0

Default multiplier

  • Players get 1x points
League
1
per participant

Weekly league with finals

  • Players get 2x points
  • Finals winner qualifies for SUL: Lorcana Championship
District
2
per participant

Higher impact competitions

  • Players get 4x points
  • Announce 7 days in advance
Premier
4
per participant

Highlights of the season

  • Players get 6x points
  • Event winner qualifies for SUL: Lorcana Championship

Fees help operate the Unity League system and support the SUL: Lorcana Championship.

You may also participate for free by running all events with type Regular.

Organizer League

Turn your weekly League events into a seasonal competition.

1. Weekly league events

Host a League event each week in the same format.

2. Local leaderboard

Run your own leaderboard where only your League events count.

3. Top 8 Playoff

After 15 - 52 events, host a finals for the top 8. Winner earns a SUL: Lorcana Championship qualification.

Requirements

  1. To award a qualification for the SUL: Lorcana Championship, a League needs 150+ total participations, defined as the sum of participants across all League events.
Example: Let's say 12 League events take place, each with 10 participants. That's a total of 120 participations, so you can get the SUL: Lorcana Championship qualification for 30€.

SUL: Lorcana Championship

Is the grand finale of the SUL: Lorcana. It serves as a reward to motivate players to participate in your local events.

Financing

The contributions across Switzerland will help cover the expenses for the SUL: Lorcana Championship.

How to report events

In the following we explain all the necessary steps to report your events.

First make sure to create an account, confirm your email and login.

1. Advertise your event

  1. In the Welcome menu in the top right, you click Create new event.
  2. Enter at least the Name, Date, Format, and Type of the event.
  3. On the bottom, select:
    • Create event for one-time events
    • Schedule event as series for weekly or monthly events
  4. To host Premier events, please contact us.

Now your events will be listed in our Event calendar. To see all of your events, go to My events in the Welcome menu.

Event calendar

Upload results

After your event has finished, you have 30 days to upload the results.

  1. In the Welcome menu, go to Upload results.
  2. Select the tournament app* (e.g. Ravensburger Play Hub) and follow the instructions to import the results.
  3. For most apps the top cut/playoffs is reported automatically. To do it manually click Edit playoff results in the details of the event.
  4. *Alternatively you can upload the results as an Excel/CSV file or select Manual to enter them by hand.

Frequently asked questions

Stores may request the multiplier they wish to use for their event based on expected attendance, competitiveness and prizes. All events can also be Regular to participate for free.

We provide the following guidelines/recommendations:

Event Recommended type
Prerelease & casual play Regular (occasionally District)
Weeklies & leagues League
Store Championship & monthly / infrequent events District
Competitive, big prize events & yearly highlights Premier

For a Top 8 League finals event, we recommend the following structure:

  • Single elimination playoff with 3 rounds.
  • Each match is best of 3.
  • Players are paired randomly right before the event starts.
  • Untimed rounds.
  • The higher ranked player on the league leaderboard chooses who plays first.

Organizers may also choose a different structure for their League finals.

Finals invitations are offered in leaderboard order. Players must have a registered Unity League account to be eligible. If a player declines the invitation or is not registered, it passes down to the next eligible player on the leaderboard.

No. Stores, clubs, associations, and independent organizers can all participate.

Events need to be public, played with Disney Lorcana cards, and held in real life.

We send a combined invoice by email every few months. Organizers pay it by bank transfer or PayPal.

Unpaid invoices may also be shown as a reminder when you log in.

We recommend a separate organizer profile for each entity that regularly runs events, such as a local game store.

This keeps each store's events, leagues, and billing separate.

If you occasionally run events at different venues, those events can usually stay under the same organizer profile.

Participating events can be run in any Lorcana format, including formats that are not officially supported.

If your format is not listed on our website, please let us know and we will add it.

Eligible events are public, real-life tournaments played with physical Disney Lorcana cards.

Players must be able to participate directly or qualify through a public process.

To award points, events must meet these requirements:

  • The event must be publicly advertised.
  • The event must be held in real life, not online.
  • At least 4 players must participate and play at least one round.
  • The full standings should be reported.

You can always run events as Regular events if you only want the default multiplier.

If you are unsure whether an event is eligible, please contact us.

We use several methods to keep the league fair:

  • Players use the same identifier on Swiss Unity League that they use in tournaments, so communities can verify who attends events.
  • Our fraud detection checks events and results for suspicious patterns.
  • We review suspicious cases manually and may ban players or organizations that try to manipulate the league.

Swiss Unity League is operated by Mana Grid GmbH and led by passionate founders Jari Rentsch and Dae-Jin Rhee. It started as a community project in Switzerland and grew from the idea that local events are more exciting when every result can be part of something bigger.

The league only works because organizers, players, and local communities keep showing up.